EigenDevs
Dev log

Notes from the garage.

How our games are designed and built, what we learn along the way, and how the launches really go.

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DevlogNidus Pets · 5 Nov 2026 · 4 min read

Making a pet for a young penguin fan

A pause button, care as small games, a full Apple Watch app and a gentler ending: what changed when the pet was for one kid first.

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EssayLLM Wars · 3 Nov 2026 · 5 min read

What I learned trying to put the AI race into a game

Writing about an industry while it keeps moving: history versus guesswork, no villain, and keeping the dread small.

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DevlogKagari · 24 Oct 2026 · 3 min read

Introducing Kagari

A flame before the bell. A promise nobody kept. An action RPG for iPhone, in development.

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LaunchLLM Wars · 15 Oct 2026 · 3 min read

LLM Wars is out

Our AI lab management sim is on the App Store. What it is, why we made it, and what's next.

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Coming up

How the little 3D offices are drawn: a software renderer in SwiftUI.